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Gamesville Through The Years

Written by gamesville / April 4, 2007 1:40 am / 8 Comments

Hi, everyone. We're on the verge of releasing the brand new Gamesville, so everyone at GV HQ is feeling excited and a little wistful, too. Before we go back to the future, I wanted to take a moment to look at where we've been so we can better understand where we're headed. Our first stop: 1997!

Gamesville.com, v1 

Here it is: the birth of Gamesville. We're not winning any design awards with this particular look–but it is the design that launched Gamesville and established the kind of retro, fun vibe that people have come to know and love…

 
Gamesville.com, v2 

I really like the design of this page, as well as the game icons and tag lines. Although, this look wasn't without its controversy; several people internally felt like we devoted an awful lot of space to that postcard graphic, space that would be better served promoting games. This design also introduces the "Panic" button, which lives on to this day inside our games.
 
Gamesville.com, v3 

Here is Gamesville, circa 1999, after the company was purchased by Lycos.com. Does anyone miss "Cash Cow"? If so, let me know; I have some ideas on how we could bring that "I Spy"-ish game back better than ever…
 
Gamesville.com, v4

In this version, we start adhering more to the established Lycos brand guide which works well for Lycos, but maybe not so much for Gamesville. I don't know if we ever publicly apologized for the Anna K Tennis Game; if we did, the apology still stands. Note: "Mouse Burglar" is another game I'd like to bring back with some new thinking and technology… 
 
Gamesville.com, v5 

This was an interesting period, circa 2000. We moved from a web-page-based game platform to our Java platform, which was a monumental undertaking.  This was also the part of our history where we launched the official online version of The Price Is Right, which was another tremendous effort; we were all very proud of the final result (except for the Plinko board; the motion of the Plinko chip never did seem quite right to me). 
 
Gamesville.com, v6 

In a lot of ways, this design was a watershed moment for Gamesville, reclaiming much of our fun and quirkiness and independence as a brand in the Lycos family. This was also a time of great expansion, introducing the GV Rewards loyalty program, the ability to track your favorite games, and the debut of some experimental games such as "Metarok" and "Spite & Malice".
 
Gamesville.com, v7

Lucky #7. Well, lucky #7 wasn't so lucky for anyone, really. Based on what you all have said so far, it seems like the eighth time will be the charm. More soon…


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